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Sea Orc

(image)

While often viewed as inferior to their land-loving counterparts, Sea Orcs represent a great leap for all goblinoids as they have adapted to aquatic environments. With their curved swords they are competent fighters, although their lack of a ranged attack and poor defence on land do represent strategic weaknesses.

Advances from:
Advances to:
Cost: 12
HP: 31
Movement: 5
XP: 150
Level: 1
Alignment: chaotic
IDSea Orc
Abilities:
(image)sword
blade
5 - 3
melee
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold20%
arcane0%
TerrainMovement CostDefense
Cave320%
Coastal Reef150%
Deep Water150%
Flat230%
Forest530%
Frozen230%
Hills530%
Impassable9920%
Mountains9920%
Mushroom Grove320%
Sand230%
Shallow Water160%
Swamp160%
Unwalkable9920%